I started developing AegisM in 2013 as a fun project alongside my full time job. As the project grew larger, I started to commit more time to the project until recently it has led me to be a full time developer of the game. AegisM game is my passion and I've had support from Corsair, attended a few exhibitions in the United Kingdom where it has received fantastic feedback from both players and publishers and we've even held a LAN PvP tournament in Belgium!
I have around 150 people who help beta test and bug hunt with me who have provided invaluable feedback to get the game to the stage where it is now, so I'd like to thank them all for believing in the project early on. If the game performs extremely well, I would love to grow the business and develop more exciting and fun titles! This is the start of my journey and I hope you all join me for the ride.